About This Book
This book introducing the reader (you) to the WebGL cross platform 3D graphics API - uses simplified examples and tutorials through a hands-on practical perspective. We address questions, such as:Why should you learn WebGL? What is special about WebGL? How is WebGL different from DirectX and OpenGL? How do we initialize and setup a simple WebGL program in JavaScript?
Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.
Customer Reviews
From a theoretical perspective on graphics, this book offers Authoritative. Key themes are examined with clarity and depth. I would highly recommend this book to both students and established professionals.
I absolutely loved this book! Eye-opening. This is the kind of book that stays with you long after finishing. I couldn’t stop reading once I started. I’ve already recommended it to my entire friend group.
This book changed my perspective on javascript. Eye-opening. The writing style is warm and engaging. I couldn’t stop reading once I started. This is the kind of book that stays with you long after finishing. It made me reflect on so many aspects of my life. Each chapter was a revelation. I’ve already recommended it to my entire friend group.
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