WebGPU Development Pixels: Shader Programming  (Paperback)

WebGPU Development Pixels: Shader Programming (Paperback)

Various Authors December 19, 2024 Books, Computers & Technology, Web Development & Design, Programming, JavaScript 979-8304169462
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About This Book

The motivation for this book stems from the growing demand for real-time rendering and GPU-accelerated computations in interactive applications. With the advent of WebGPU, a powerful graphics API for the web, WGSL has emerged as a vital tool for developers seeking to harness the full potential of modern GPUs. As the language matures, it promises to bring cutting-edge graphics capabilities directly to the browser, democratizing access to high-performance visuals across platforms. This book focuses on the extraordinary versatility of fragment shaders, exploring their ability to generate intricate visuals and dynamic effects entirely within the GPU pipeline. From simulating physical phenomena to producing stunning visual effects and procedural patterns, fragment shaders excel at operating at the pixel level. We explore how fragment shaders alone can create immersive environments, animations, and simulations - no 3D models, external textures, or traditional rendering pipelines required.

Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.

Key Features

  • Comprehensive coverage of Books concepts
  • Practical examples and real-world applications
  • Step-by-step tutorials and exercises
  • Written by industry experts
  • Companion website with additional resources

Book Statistics

Rating: 4.2
Reviews: 178
Pages: 324
Language: English
Sales Rank: #8201
Popularity: 88%

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Customer Reviews

Jordan Campbell
Jordan Campbell
CTO Advisor at ThinkStack
Dove into this one on simulation and didn’t regret it. Pretty fun. The writer doesn’t overdo it—just solid points and good flow. Good one to keep around when you want something casual.
Cameron Walker
Cameron Walker
Tech Lead at ThinkStack
Highly recommended. Concise. Covers the topic efficiently. Not overwhelming, yet thorough. Delivered as promised. Exactly what I was looking for. Easy to follow. Added to my must-read list.
Parker Garcia
Parker Garcia
Cloud Engineer at Google
A beautiful dive into the world of shader. Incredible. This is the kind of book that stays with you long after finishing. I couldn’t stop reading once I started. Each chapter was a revelation. Everyone should read this at least once.
See All Reviews (872)

Community Discussions

Morgan Williams
Morgan Williams
August 27, 2025
This book is fantastic! I especially loved the part about the clear explanations.
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Alex Hall
Alex Hall
August 26, 2025
This book is amazing! I especially loved the part about the technical details.
Reply
Jordan Hall
Jordan Hall
August 27, 2025
This book is amazing! I especially loved the part about the clear explanations.
Reply
Emerson Smith
Emerson Smith
August 26, 2025
This book is fantastic! I especially loved the part about the real-world applications.
Reply
Cameron Hall
Cameron Hall
August 14, 2025
This book is amazing! I especially loved the part about the author's insights.
Reply
Dakota Walker
Dakota Walker
September 7, 2025
This book is life-changing! I especially loved the part about the technical details.
Reply
Sawyer Smith
Sawyer Smith
August 20, 2025
This book is fantastic! I especially loved the part about the author's insights.
Reply

Get Your Copy Today

WebGPU Development Pixels: Shader Programming  (Paperback)
4.0 (624 reviews)
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Book Details

  • Publisher: Independently published
  • Publication Date: December 19, 2024
  • Language: English
  • ISBN-10: 979-830416
  • ISBN-13: 979-8304169462
  • Pages: 242
  • Dimensions: 9 x 6.0 x 1.7 inches
  • Weight: 2.5 pounds