Game Collision Detection: A Practical Introduction

Game Collision Detection: A Practical Introduction

Various Authors April 30, 2015 Books, Computers & Technology, Programming, Game Programming 978-1511964104
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About This Book

Collision detection is a challenging and important multi-discipline problem in robotics, medical analysis and most importantly video games. Collision detection is not just a true or false answer to the question if two objects are touching, it is essential to detect the physical geometric data between objects and the environment accurately, such as, contact points, penetration depths, and separating normals. In fact, not only does the collision data need to be accurate for games, it needs to be fast. We explain collision detection algorithm principles and implementation details for use in interactive environments and physic-based simulators. We explain basic mathematical concepts and geometric principles (e.g., vectors, cross product, and plane equation). This textbook is designed to introduce the reader to the exciting topic of collision detection in virtual environments from a practical perspective. Organized around the central concept of collision detection, the book includes numerous practical examples in the body of the text as well as explaining technical limitations and engineering solutions. It is also one of the purposes of this book to introduce the reader to the development aspect of game and real-time interactive software.

Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.

Key Features

  • Comprehensive coverage of Books concepts
  • Practical examples and real-world applications
  • Step-by-step tutorials and exercises
  • Written by industry experts
  • Companion website with additional resources

Book Statistics

Rating: 4.4
Reviews: 444
Pages: 660
Language: English
Sales Rank: #1080
Popularity: 64%

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Customer Reviews

Taylor Roberts
Taylor Roberts
Backend Engineer at OpenAI Labs
Alright, this book? Totally worth it—especially if you’re into physics. Engaging. The writer doesn’t overdo it—just solid points and good flow. The vibe is relaxed but still makes you think. Honestly, I’d bring this on a weekend trip. Nice little break from heavier stuff.
Dakota Green
Dakota Green
Professor at ByteCraft
In the academic study of physics, this volume stands out as Authoritative. An essential reference for serious scholars in the discipline. It deserves a prominent place in academic libraries.
Drew Jones
Drew Jones
Product Manager at VerseTech
From a theoretical perspective on physics, this book offers Comprehensive. The author demonstrates a profound understanding of the subject matter. I would highly recommend this book to both students and established professionals.
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Community Discussions

Finley Wright
Finley Wright
August 21, 2025
This book is a must-read! I especially loved the part about the clear explanations.
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Parker Garcia
Parker Garcia
September 5, 2025
This book is fantastic! I especially loved the part about the real-world applications.
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Taylor Johnson
Taylor Johnson
August 16, 2025
This book is amazing! I especially loved the part about the technical details.
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Casey Wright
Casey Wright
August 18, 2025
This book is fantastic! I especially loved the part about the technical details.
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Avery Miller
Avery Miller
September 9, 2025
This book is fantastic! I especially loved the part about the practical examples.
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Game Collision Detection: A Practical Introduction
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Book Details

  • Publisher: CreateSpace Independent Publishing Platform
  • Publication Date: April 30, 2015
  • Language: English
  • ISBN-10: 978-151196
  • ISBN-13: 978-1511964104
  • Pages: 413
  • Dimensions: 7 x 3.7 x 3.6 inches
  • Weight: 2.4 pounds