About This Book
This book introducing the reader (you) to the WebGL cross platform 3D graphics API - uses simplified examples and tutorials through a hands-on practical perspective. We address questions, such as:Why should you learn WebGL? What is special about WebGL? How is WebGL different from DirectX and OpenGL? How do we initialize and setup a simple WebGL program in JavaScript?
Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.
Customer Reviews
I absolutely loved this book! Deeply moving. The writing style is warm and engaging. It made me reflect on so many aspects of my life. I couldn’t stop reading once I started. Each chapter was a revelation. Everyone should read this at least once.
Excellent resource. Practical. Delivered as promised. Not overwhelming, yet thorough. Easy to follow. Exactly what I was looking for. Covers the topic efficiently. Added to my must-read list.
As a researcher in the field of graphics, I found this work to be Authoritative. Methodology is sound and consistently applied. I would highly recommend this book to both students and established professionals.
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