About This Book
WebGL Compute shows how to bend WebGL beyond its original purpose, using GLSL ES shaders to unlock the GPU for general‑purpose computation. It introduces creative techniques for performing non‑graphical tasks on the GPU directly from the browser.
Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.
Customer Reviews
Seriously, this book made my day. Especially since it focused on GPU Computing. Uplifting. It somehow made me laugh and think at the same time. Each chapter felt like chatting with a really smart friend. The tone was super inviting without dumbing things down. Give it a try—you might just love it too!
As a researcher in the field of WebGL, I found this work to be Rigorously argued. This work bridges a critical gap in the existing literature. The author demonstrates a profound understanding of the subject matter. Methodology is sound and consistently applied. Scholars in the field will find this an indispensable text.
Not gonna lie, I was pretty curious about GLSL, so I gave this a shot. Engaging. Honestly, I’d bring this on a weekend trip. The vibe is relaxed but still makes you think. Good one to keep around when you want something casual.
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