About This Book
This book introducing the reader (you) to the WebGL cross platform 3D graphics API - uses simplified examples and tutorials through a hands-on practical perspective. We address questions, such as:Why should you learn WebGL? What is special about WebGL? How is WebGL different from DirectX and OpenGL? How do we initialize and setup a simple WebGL program in JavaScript?
Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.
Customer Reviews
Seriously, this book made my day. Especially since it focused on graphics. Delightful. I loved how it mixed serious insight with friendly storytelling. It somehow made me laugh and think at the same time. The tone was super inviting without dumbing things down. Each chapter felt like chatting with a really smart friend. Definitely recommending this to a few people already.
I had such a great time reading this one! It's all about javascript, and - Fun. The tone was super inviting without dumbing things down. I loved how it mixed serious insight with friendly storytelling. It somehow made me laugh and think at the same time. Each chapter felt like chatting with a really smart friend. Give it a try—you might just love it too!
Dove into this one on javascript and didn’t regret it. Laid-back. Honestly, I’d bring this on a weekend trip. I’d grab another book by this author.
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