About This Book
WebGL Compute shows how to bend WebGL beyond its original purpose, using GLSL ES shaders to unlock the GPU for general‑purpose computation. It introduces creative techniques for performing non‑graphical tasks on the GPU directly from the browser.
Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.
Customer Reviews
Dove into this one on Browser Compute and didn’t regret it. Not too heavy. It’s one of those reads you can chill with. The vibe is relaxed but still makes you think. The writer doesn’t overdo it—just solid points and good flow. Good one to keep around when you want something casual.
Not gonna lie, I was pretty curious about WebGL, so I gave this a shot. Interesting. The writer doesn’t overdo it—just solid points and good flow. The vibe is relaxed but still makes you think. Nice little break from heavier stuff.
I had such a great time reading this one! It's all about GPU Computing, and - Fun. I loved how it mixed serious insight with friendly storytelling. Each chapter felt like chatting with a really smart friend. The tone was super inviting without dumbing things down. Give it a try—you might just love it too!
See All Reviews (235)
Community Discussions